Stances

Comment on the latest changes, State of the Isles addresses, game suggestions, or anything else you'd like to share with the creators and designers of Shattered Isles!
Post Reply
Creon
Citizen of Archai
Posts in topic: 1
Posts: 277
Joined: Sun Dec 22, 2013 10:22 am

Stances

Post by Creon » Mon Jan 21, 2019 11:34 am

I would like to see some stances as skills added to help some of the weapon users. They would have bonuses and weakness ie a defensive stance your dr rating shoots up and you take melee and ranged attcks from your party but you see but you suffer a flat AR% rating drop and your attack delay would be higher. And of course we would want some offensive stances added too that increase AR and add flat damage at the cost of defense rating score.

We would all like to see a magical/prayer defensive stance at some point but I dont know how that would work exactly. I do think it has the potential to add some protection against the high consistant dps that mages can get off or perhaps it gives a chance to break free from utility spells and prayers cast on the target alltogether.

Very Respectfully,

Draven



Post Reply