I would like to see some stances as skills added to help some of the weapon users. They would have bonuses and weakness ie a defensive stance your dr rating shoots up and you take melee and ranged attcks from your party but you see but you suffer a flat AR% rating drop and your attack delay would be higher. And of course we would want some offensive stances added too that increase AR and add flat damage at the cost of defense rating score.
We would all like to see a magical/prayer defensive stance at some point but I dont know how that would work exactly. I do think it has the potential to add some protection against the high consistant dps that mages can get off or perhaps it gives a chance to break free from utility spells and prayers cast on the target alltogether.
Very Respectfully,
Draven